Earlier this month, Nightingale developer Inflexion said it wanted to bring "" to the game so players will have a better idea of where they're going, what they're doing, and why they're doing it, and also to help reduce the feeling of repetition between the game's different realms. In an update posted today on , the dev team offered a deeper insight into what it has in mind, including the introduction of new "handcrafted realms," a new campaign, and—everyone's favorite—boss fights.
"The Storied Realms are handcrafted Realms set within the existing biomes, each designed with its own theme, aesthetic, and challenges," Inflexion explained in a new Steam update. "Storied Realms will be introduced as part of a new campaign that will arrive with the next update (more on that below). As you progress through the main questline, you’ll unlock unique Realm Cards—each leading to a new Storied Realm to discover and explore."
And it's not the first big move in that direction: Nightingale was envisioned as a shared-world game built around ", with the idea of allowing for co-operative exploration," but in response to player demand the studio released an in May. The offline mode was generally well-received by players, but unfortunately it hasn't had any impact on Nightingale's concurrent player numbers, which remain mired in the low-hundreds.
Nightingale's Realms Reborn update is currently expected to roll out later this summer. Inflexion also teased "a sneak peek at what's to come" at Gamescom, which kicks off with the big Opening Night Live showcase at 7 pm BST/2 pm ET on August 20.